Trellis 2 is an AI-powered tool that transforms images into production-ready 3D models with clean topology and high-resolution textures, built on the SLAT engine pre-trained on 2 billion parameters.
What is Trellis 2?
Trellis 2 is an online image-to-3D generation tool that uses the Structured Latents (SLAT) core technology, pre-trained on 2 billion parameters. It takes a 2D image as input and outputs a high-fidelity 3D model in GLB format with clean quad-based topology, UV unwrapping, and 4K PBR textures. The tool runs in the browser and is provided as an independent service (not affiliated with Microsoft).
Key Features
- SLAT Engine — Pre-trained on 2 billion parameters, the SLAT engine reconstructs industrial-standard sparse geometry and high-fidelity textures simultaneously, avoiding the 'blob' artifacts common in other AI 3D tools.
- Production-Grade Topology — Generates clean, quad-based meshes suitable for animation, rigging, and further editing in tools like Blender and Maya.
- UV Unwrapping — Provides efficient UV unwrapping with minimal distortion, making texturing straightforward.
- 4K PBR Textures — Includes Albedo, Normal, and Roughness material maps baked from 3D Gaussians for physically based rendering.
- GLB Export — Exports industry-standard GLB (glTF) files that include geometry, textures, and materials, compatible with Unity, Unreal Engine, Blender, and Three.js.
- Freemium Model — Offers a free tier for testing before committing to paid plans.
Who is it for?
- Game developers — Quickly generate 3D props, characters, and environment assets from 2D concepts for Unity and Unreal Engine.
- Film and VFX teams — Generate base meshes and reference models for VFX pipelines, with clean topology that simplifies retopology and rigging.
- E-commerce businesses — Create interactive 3D product views from standard photos to boost conversion with WebXR previews.









