Seed Audio 2.0
Generate dialogue, emotion, ambience, BGM, and foley-style sound effects from one prompt with Seed Audio 1.0.
Overview
- SeedAudio.co is an independent AI audio generation site inspired by Seed Audio 1.0 and ByteDance Seed's audio model direction.
- The site focuses on practical AI audio generation workflows for dialogue, emotional delivery, reference-guided generation, ambience, background music, and foley-style sound effects.
- Signed-in users can use the web generator when provider configuration and credits are available; pricing is credit-based.
Primary Pages
- Seed Audio 1.0 overview: Main English landing page for Seed Audio 1.0 capabilities, the web generator, use cases, FAQs, and pricing access.
- Seed Audio 1.0 Chinese overview: Chinese version of the Seed Audio 1.0 overview for readers who prefer Simplified Chinese.
- Join updates: Sign-up page for creating an account before generating audio or buying credits.
- Pricing: Subscription and one-time credit pack options for Seed Audio AI audio generation.
Key Sections
- Workflow: How a scene idea can become a structured audio prompt with characters, emotion, setting, dialogue, music, ambience, and effects.
- Capabilities: Summary of Seed Audio 1.0 as a sound-scene model beyond ordinary text-to-speech.
- Use cases: Creative uses for short films, marketing creatives, games, XR prototypes, podcasts, and learning content.
- Testimonials: Working notes from editors and producers waiting on Seed Audio 2.0 while drafting on Seed Audio 1.0.
Machine-Readable Resources
- llms.txt: Concise machine-readable guide to SeedAudio.co for LLMs and AI assistants.
- llms-full.txt: Expanded machine-readable guide with model context, prompt guidance, and use-case notes.
Core Model Context
- Seed Audio 1.0 is best described as an AI audio generation model, not only a text-to-speech model.
- A strong prompt should define characters, setting, emotion, pacing, spoken dialogue, music mood, ambience, and specific sound events.
- The model direction emphasizes complete sound scenes: multi-speaker dialogue, emotional tone, accents, ambience beds, BGM, and sound effects.
- Multimodal context can be useful for steering characters, mood, rhythm, ambience, music, and effects.
- Commercial use depends on the terms of the access channel used to generate audio. Users should check output rights before publishing.









