Rue Valley Tools is a fan-built companion site for the time-loop RPG Rue Valley that combines a loop calculator, sample plan timelines, Intentions Lab filters, status/personality references, Steam/official announcements, and video guide annotations into a single data-driven toolkit.
Rue Valley Tools is a web-based, community-maintained optimizer and knowledge hub for the time-loop narrative RPG Rue Valley. It accepts player inputs such as persona stats (Decisional, Social, Emotional), active status effects (Drunk, Anxious, Injured, Streaking, Total Lack of Motivation, Introvert Badge), and selected intentions (e.g. Escape Town, Investigate Motel, Attend Therapy Session, Shadow Travis, Support Movember Initiative) and outputs draft plans with estimated success rates and ideal status combinations. The platform runs entirely in the browser and is created by fans, not the official game developer.
Key Features
- Loop Calculator — Accepts personality sliders and status effects to compute optimal plan timelines for the 47-minute loop.
- Plan Timeline & Comparison — Generates a preview timeline and a side-by-side grid of alternative plans (e.g. Travis Trust Route at 82% success, Escape Experiment at 54%).
- Intentions Lab — Filters intentions by cost, NPC, or therapy payoff without requiring a spreadsheet.
- Status & Personality Sync — Maps buffs and moods (e.g. Drunk, Arrogant, Introvert badge) to plan recommendations using data from Mortismal Gaming and Luke Stephens/GameRiot footage.
- NPC Reference Database — Provides detailed profiles for Dr. Harrow (therapist), Travis (bartender), Anita (law enforcement), and the Motel Receptionist, including their uses for specific checks.
- 47-Minute Timer Data — Every timeline node references verified timestamps from Mortismal Gaming review footage.
- Transparent JSON Datasets — All plans, statuses, and NPC routines are stored in open JSON files sourced from official pages, Steam posts, and community footage.
Who is it for?
- Rue Valley players who want to optimize each 47-minute loop by selecting the best stats, statuses, and intentions for their goals (e.g., advancing Travis or Anita storylines, escaping the loop, supporting the Movember initiative).
- Community contributors who have documented new routes or status combos and can submit them via the Video Guides submission form to update the dataset immediately.
- New players who need a clear, all-in-one reference for NPC routines, status effects, and personality tags without pausing gameplay to cross-reference multiple spreadsheets.
- Plan a storyline run: Select "Advance Travis storyline" with Drunk and Arrogant statuses to load the Travis Trust Route (82% success rate), then review the timeline to see when to talk to Travis at the bar.
- Compare alternative approaches: View the Escape Experiment (54% success, Sober status) alongside the Reception Stakeout (68% success, Introvert badge) to decide which stats to invest in before the loop.
- Filter intentions by payoff: Use the Intentions Lab to isolate "Support Movember Initiative" or "Investigate Motel" and see which statuses (e.g., Total Lack of Motivation) increase success chances.
- Explore NPC routines: Check the Motel Receptionist profile to learn that polite interruption or Introvert prompts avoid conflict, then plan your approach.
How does it work?
- Collect loop data: Record your current persona spread (sliders), temporary statuses, and intentions on deck. 2. Feed the calculator: Select your target goal and tag relevant statuses. 3. Review plans: The main timeline swaps to the best-fit plan; the comparison grid shows alternates. 4. Scan knowledge sections: Open Status & Personality or inspect inline JSON tables for context. 5. Iterate: Submit new findings via the community form to update datasets immediately.
FAQ
No. This hub is fan-operated and purely informational. All data sources are cited so users can verify findings against official materials.
Where do the plans come from?
Each plan references gameplay footage and community write-ups. As soon as players document a new route, it is encoded in the public JSON dataset and appears without a site redeploy.
Will the calculator ever control the game?
Never. It only consumes public information. Players still play Rue Valley manually; the tool simply optimizes the math behind planning.
How often is the content updated?
Whenever the community contributes. New data appears immediately after merging pull requests to the dataset repository.