Trilo 1.0 is a browser-based image-to-3D engine from Trilo3D that turns a single photo or up to four camera views into a textured 3D model with PBR materials, exported in GLB, FBX, OBJ, USDZ, or STL.
What is Trilo 1.0?
Trilo 1.0 is Trilo3D's public image-to-3D model brand, accessible entirely in the browser with no desktop install. It takes one image (PNG, JPG, or WebP up to 10 MB) or multiple camera views as input, and produces a textured 3D mesh with up to 2 million faces. The tool reconstructs geometry, texture, and materials automatically, and lets you download the result in five universal formats.
Key Features
- Single-image reconstruction — Upload one product shot, concept render, or character still to generate a full 3D mesh with geometry and materials.
- Multi-view precision — Provide front, back, left, and right views (front required) for tighter volumetric alignment and seamless 360° textures.
- PBR material suite — Automatic generation of Diffuse/Albedo, Normal, Roughness, and Metallic maps at up to 2048px resolution.
- Five export formats — Download in GLB (default, embeds PBR textures), FBX, OBJ, USDZ (for Apple AR Quick Look), or STL (for 3D printing).
- Credit-based runs — Each generation spends credits transparently before you click Generate; 2048 Quality starts at 396 credits for geometry only, 440 with textures, or 462 with PBR; 2048 Master costs 1,936 / 1,980 / 2,002 credits respectively.
- Browser workflow — No desktop app; upload an image or paste an image URL, pick quality and material options, and watch progress in a live preview pane.
- Showcase gallery — Example assets (tactical helmets, drones, relics) with generation times between 14 and 28 seconds and triangle counts from 22.7k to 78.2k.
Who is it for?
- Game developers — Generate production-ready props and character assets for Unreal Engine 5, Unity, or Blender without leaving the browser.
- Ecommerce teams — Convert product photos into interactive 3D models for web viewers or AR Quick Look on iOS.
- 3D printing hobbyists — Export STL files directly from reference images to create printable models.
- Concept artists — Turn AI-generated artwork or quick sketches into textured 3D reference meshes for further DCC work.
What can you do with Trilo 1.0?
- Game devs: Create a tactical helmet or drone asset from a single concept image and export it as a GLB with embedded PBR maps for Unity or Unreal.
- Product designers: Generate an interactive 3D model of a wireless mouse from a product photo, then export USDZ for AR product pages.
- 3D printing: Convert a dragon skull illustration into an STL file with up to 2M-face geometry for high-detail prints.
How does Trilo 1.0 work?
- Upload a reference image or use an image URL (PNG, JPG, WebP, up to 10 MB), or provide up to four views for multi-view mode.
- Choose resolution (2048 Quality or 2048 Master) and toggle surface color, PBR materials, and texture generation.
- Click Generate; the engine builds geometry and materials in the browser, showing progress and a live preview.
- Download the model in GLB, FBX, OBJ, USDZ, or STL.
Pricing
Trilo 1.0 runs on a credit system. Each generation deducts credits based on resolution and material options. 2048 Quality geometry-only runs cost 396 credits; adding textures brings it to 440, and PBR materials to 462. 2048 Master costs 1,936, 1,980, and 2,002 credits for the same tiers. Paid plans include commercial rights, and pay-as-you-go credits do not expire.
FAQ
Trilo3D supports GLB, FBX, OBJ, USDZ (for Apple AR Quick Look), and STL (for 3D printing). GLB is the default lightweight format with embedded PBR textures.
How does Multi-View to 3D generation work?
Multi-View mode accepts up to 4 views (front, back, left, right). The front view is required. Trilo3D aligns all viewpoints to create higher geometric accuracy and seamless 360° textures.
Are generated 3D models suitable for commercial games and VFX?
Yes. All models generated with paid plans include full commercial rights and are compatible with Unreal Engine 5, Unity, Blender, Maya, Cinema4D, and WebGL engines.
How much does one 3D generation cost?
2048 Quality costs 396 credits for geometry only, 440 with textures, or 462 with PBR materials. 2048 Master costs 1,936, 1,980, or 2,002 credits for the same options.
What is Trilo 1.0?
Trilo 1.0 is the only public model name on Trilo3D for image-to-3D and multi-view generation. Upstream provider IDs stay internal.