Newsletter
Join the Community
Subscribe to our newsletter for the latest news and updates
A browser-based generative visual instrument for designers, artists and art directors — shape gradients, abstract compositions and flow-based motion with live, direct controls.
Submit your own product to reach creators and founders looking for the next tool to try.
NYMPH is a browser-based generative visual instrument for designers, artists, art directors and other visually driven creatives. It's built around direct, hands-on controls rather than typed prompts — you shape the output in real time instead of describing it and waiting.
Each module can be exported as a still image or, in the Video workspace, sequenced into moving output.
NYMPH combines multiple generative visual systems in one focused browser-based instrument. It is built around live experimentation rather than templates, allowing designers to develop distinctive gradients, abstract compositions, textures, videos and graphic material through direct visual manipulation.
Made from and Art Director for others like Graphic and brand designers, poster and motion designers, art directors, digital and visual artists, creative coders, Figma users and independent studios who want fast, expressive visual material without opening a full 3D or compositing suite.
Free to explore, with watermarked exports. A small one-off payment unlocks a single clean export; a subscription unlocks ongoing clean exports and additional capabilities.
NYMPH is an independent, solo-built project — not backed by a team or a round of funding. It's built nights and weekends, shaped directly by feedback from the designers and artists using it.
NYMPH started as a tool I wanted for myself. I work across design and film directing, and I kept running into the same problem: too much time spent searching for gradient packs, textures, visual references and small online tools instead of actually making things.
I wanted one place where I could generate and shape that material quickly, without a annoying workflow, it's intended to be something useful, but also genuinely enjoyable to use. NYMPH grew from a browser-based visual instrument built around experimentation, speed and play rather than dry production steps.
The aim is to keep expanding it into a broader creative tool, including motion and video, so it can become a place to make both still and moving visual material without having to constantly jump between separate resources.