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Narrative-first RPG engine for Game Masters: build branching adventures with scenes, maps and combat, then run them live with your players.
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branching scenes, maps, NPCs, music and combat encounters assembled into a playable adventure.
Play tonight: start from a ready-to-run interactive quest, launch a session and share an invite link. Players join from any phone, tablet or browser, with no account and no install. It works for remote tables and for groups sitting in the same room, with a Player Screen you can cast to a TV.
Build your own worlds: the visual quest builder connects scenes, notes, music, art and branching paths into a coherent story flow. During play you reveal images and descriptions, share interactive maps with markers that unlock as players explore, run combat with initiative tracking, and pass items and clues through a shared Backpack.
Publish and monetize: write your own adventures and sell them to other Game Masters in the marketplace. Every listing carries a transparency label showing how the content was created.
Seven languages: English, Italian, German, Spanish, Simplified Chinese, Traditional Chinese and Arabic — a level of localisation no other tabletop RPG platform currently offers.
Only the Game Master subscribes; players always play free. Free plan available, paid plans from 7.99 EUR per month, about 1.60 EUR per player at a table of five. AI tools for characters, text, translation and images are optional and credit-based. System-agnostic, with strong D&D 5e support.